![]() ![]() This time, you get a whip and stun gun to utilize. With the base gameplay loop heavily modified, all of the crafted weapons and clothes you relied on previously are gone. $7.99 (or less if you got the season pass) is perfectly acceptable for a 3-4 hour curated experience showing off another slice of the game world you haven't seen before. It's possible to spend a bit longer in the game if you try to be stealthy and search the little side nook and crannies to pick up all the upgrade contraptions.įor that amount of time, We All Fall Down isn't ludicrously overpriced like a lot of DLC these days. With more traditional level design and a focused A to B story, you'll get about 3 hours of play with this final expansion. We All Fall Down scraps the crafting, open world, and survival aspects found in We Happy Few. ![]() If you were expecting more of the same type of gameplay from the three main campaign acts, you will be sorely disappointed. There's no doubt some will see this as a metaphor for the game itself We Happy Few: We All Fall Down Review - A New Beginning For The End Much of the gameplay physically takes place at elevated heights, and Wellington Wells is finally seeing the collapse it has been staving off for so long. What you need to know going into Well All Fall Down is that the title is literal and figurative. The game's season pass so far has consisted of short side vignettes fleshing out the world but it hasn't until now, had a whole lot to do with the main story. It's worth knowing going into this review that while many players were upset with various aspects of the game, from the Gearbox publishing shift to bugs in the second and third act, I thoroughly loved We Happy Few, flaws and all.
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